I've been very focused on my university courses and getting a better grasp of art fundamentals. I've decided to at least upload the stuff I make in my university courses as kind of personal.
Our assignment was to mix any art style (the group went with https://www.artstation.com/cedricpeyravernay 's art style) with a predetermined era of art and create a game concept that also takes inspiration from a predetermined classic story. My group was assigned Rococo and Robin Hood, and in the end, we landed on making a kind of Assassin's Creed + Metal Gear Solid inspired stealth 3rd-person RPG.
The narrative, in short, is that Prince John created a diabolical scheme with cultists where he would use his army to periodically kidnap and drain the local farmers' lifeforce and transmute it into a yellow liquid which the nobility would drink in order to gain eternal life, oblivious to the conspiracy. Robin Hood is an ex-nobleman who stumbled upon the conspiracy.

In the end I don't think I achieved the same art style nor quality as https://www.artstation.com/cedricpeyravernay 's art, due to being an art noob. I'm still happy with the result though.
The project was finished late October 2018.