Website powered by

Old Dogs - University Course Project

A project i finished in a course about 6 months ago. I was tasked with creating concepts and illustrations for a game that would be based around and inspired by themes of my choosing; the wild west and automation. The artistic style I chose was heavily inspired by Trent Kaniuga's Cyborg Heavy concept.

In hindsight, I still wasn't used to the process of making concept art. My process was very slow due to my inexperience, making me unable to explore more concepts. I should also have made a lot more research for the project (moodboards etc.), to help build my lacking visual library. With that said, I'm still very happy with what I accomplished at the time. Any feedback would also be appreciated.

Short story/world explanation: https://docs.google.com/document/d/1amE8VtOtO3Rvublt9Bx9uIcbBVxdUq5EkVV1IPGbouI/edit?usp=sharing

"Young" Jaeger and his team fighting a gargantuan desert beast.

"Young" Jaeger and his team fighting a gargantuan desert beast.

"Young" Jaeger and his team celebrating.

"Young" Jaeger and his team celebrating.

Present Jaeger at a bar, looking back to better times. If you guys would like, I could explain the process in more detail.

Present Jaeger at a bar, looking back to better times. If you guys would like, I could explain the process in more detail.

Jaeger concept

Jaeger concept

Brutus concept

Brutus concept

Kaiser concept

Kaiser concept

Bakudan concept

Bakudan concept

Rendering practice

Rendering practice

Early department design concept

Early department design concept

Building design concept

Building design concept

Gameplay concept

Gameplay concept

Creature design concept

Creature design concept

Concept Moodboard

Concept Moodboard

Gameplay Moodboard

Gameplay Moodboard

Jaeger Reference board

Jaeger Reference board